• RIPPLES

     

    My graduation making ripples, is an RPG game.In a society that has widely adopted AI, the protagonist Anne, a music academy graduate, struggles with the value of art and labour. Ultimately, the film tells the story of Anne's emotional journey in which she arrives at the true value of her creativity through her relationships with people.

     

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    pixle art style

     

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    Character design

     

  • RIPPLES DEMO

    Time: 2020

    Role: art design, planning, scriptwriting

    Software: photoshop, unity

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    POLLY

     

    This project is a game workshop that I participated in my junior year and I took on the role of art designer.It is a puzzle game in which the player controls polly (a sea fairy), collects four partners and, with their help, rescues whales that get caught in nets by solving labyrinths.

  • POLLY DEMO

    Time:2019

    Role: art design, planning

    Software:unity,procreate

     

     

  • INDE GAME

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    『Trichromatic Witch』

    Time:2021

    Synopsis: Pixel-style puzzle game

    Role: Planning, background, tool art

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    『TRACKS』

    Time:2020

    Synopsis: Two-person cooperative mystery3D game

    Role: Character design, modeling and rendering

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    『BEYOND SEASONS』

    Time:2019

    Synopsis: Escape from a locked room

    Role: planning, general art design