RIPPLES
My graduation making ripples, is an RPG game.In a society that has widely adopted AI, the protagonist Anne, a music academy graduate, struggles with the value of art and labour. Ultimately, the film tells the story of Anne's emotional journey in which she arrives at the true value of her creativity through her relationships with people.
pixle art style
Character design
RIPPLES DEMO
Time: 2020
Role: art design, planning, scriptwriting
Software: photoshop, unity
POLLY
This project is a game workshop that I participated in my junior year and I took on the role of art designer.It is a puzzle game in which the player controls polly (a sea fairy), collects four partners and, with their help, rescues whales that get caught in nets by solving labyrinths.
POLLY DEMO
Time:2019
Role: art design, planning
Software:unity,procreate
INDE GAME
『Trichromatic Witch』
Time:2021
Synopsis: Pixel-style puzzle game
Role: Planning, background, tool art
『TRACKS』
Time:2020
Synopsis: Two-person cooperative mystery3D game
Role: Character design, modeling and rendering
『BEYOND SEASONS』
Time:2019
Synopsis: Escape from a locked room
Role: planning, general art design
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